FreeCAD C++
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#include <Mod/Mesh/App/Facet.h>
The Facet helper class The MeshFacet class provides an interface for the MeshFacetPy class for convenient access to the Mesh data structure. This class should not be used for programming algorithms in C++. Use Mesh Core classes instead!
Additional Inherited Members | |
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bool | IsPointOf (const Base::Vector3f &rclPoint, float fDistance) const |
bool | IsPointOf (const Base::Vector3f &rclPoint) const |
bool | IsPointOfFace (const Base::Vector3f &rclP, float fDistance) const |
bool | Weights (const Base::Vector3f &rclP, float &w0, float &w1, float &w2) const |
float | DistancePlaneToPoint (const Base::Vector3f &rclPoint) const |
void | ProjectPointToPlane (const Base::Vector3f &rclPoint, Base::Vector3f &rclProj) const |
void | ProjectFacetToPlane (MeshGeomFacet &rclFacet) const |
bool | IsDegenerated (float epsilon) const |
bool | IsDeformed (float fCosOfMinAngle, float fCosOfMaxAngle) const |
void | Enlarge (float fDist) |
void | CalcNormal (void) |
void | ArrangeNormal (const Base::Vector3f &rclN) |
void | AdjustCirculationDirection (void) |
void | NormalInvalid (void) |
bool | IsFlag (MeshFacet::TFlagType tF) const |
void | SetFlag (MeshFacet::TFlagType tF) |
void | ResetFlag (MeshFacet::TFlagType tF) |
Base::Vector3f | GetGravityPoint (void) const |
Base::Vector3f | GetNormal (void) const |
void | SetNormal (const Base::Vector3f &rclNormal) |
Base::BoundBox3f | GetBoundBox (void) const |
float | Perimeter () const |
float | Area () const |
float | MaximumAngle () const |
float | MinimumAngle () const |
bool | ContainedByOrIntersectBoundingBox (const Base::BoundBox3f &rcBB) const |
bool | IntersectBoundingBox (const Base::BoundBox3f &rclBB) const |
bool | IntersectWithFacet (const MeshGeomFacet &rclFacet) const |
int | IntersectWithFacet (const MeshGeomFacet &facet, Base::Vector3f &rclPt0, Base::Vector3f &rclPt1) const |
float | DistanceToLineSegment (const Base::Vector3f &rcP1, const Base::Vector3f &rcP2) const |
float | DistanceToPoint (const Base::Vector3f &rcPt) const |
float | DistanceToPoint (const Base::Vector3f &rclPt, Base::Vector3f &rclNt) const |
bool | IntersectWithLine (const Base::Vector3f &rclPt, const Base::Vector3f &rclDir, Base::Vector3f &rclRes) const |
bool | Foraminate (const Base::Vector3f &rclPt, const Base::Vector3f &rclDir, Base::Vector3f &rclRes, float fMaxAngle=Mathf::PI) const |
bool | IntersectWithPlane (const Base::Vector3f &rclBase, const Base::Vector3f &rclNormal, Base::Vector3f &rclP1, Base::Vector3f &rclP2) const |
bool | IntersectWithPlane (const Base::Vector3f &rclBase, const Base::Vector3f &rclNormal) const |
bool | IntersectPlaneWithLine (const Base::Vector3f &rclBase, const Base::Vector3f &rclNormal, Base::Vector3f &rclRes) const |
float | VolumeOfPrism (const MeshGeomFacet &rclF) const |
void | SubSample (float fStep, std::vector< Base::Vector3f > &rclPoints) const |
float | CenterOfInscribedCircle (Base::Vector3f &rclCenter) const |
float | CenterOfCircumCircle (Base::Vector3f &rclCenter) const |
unsigned short | NearestEdgeToPoint (const Base::Vector3f &rclPt) const |
void | NearestEdgeToPoint (const Base::Vector3f &rclPt, float &fDistance, unsigned short &side) const |
bool | IsPointOfSphere (const Base::Vector3f &rP) const |
bool | IsPointOfSphere (const MeshGeomFacet &rFacet) const |
float | AspectRatio () const |
float | AspectRatio2 () const |
float | Roundness () const |
MeshGeomFacet (void) | |
default constructor | |
MeshGeomFacet (const Base::Vector3f &v1, const Base::Vector3f &v2, const Base::Vector3f &v3) | |
Constructor with the corner points. | |
~MeshGeomFacet (void) | |
Destruction. | |
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Base::Vector3f | _aclPoints [3] |
unsigned char | _ucFlag |
unsigned long | _ulProp |
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Base::Vector3f | _clNormal |
bool | _bNormalCalculated |