FreeCAD C++
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#include <App/PropertyStandard.h>
Float properties This is the father of all properties handling floats. Use this type only in rare cases. Mostly you want to use the more specialized types like e.g. PropertyLength. These properties also fulfill the needs of the unit system. See PropertyUnits.h for all properties with units.
Public Member Functions | |
PropertyFloat (void) | |
virtual | ~PropertyFloat () |
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const char * | getName (void) const |
get the name of this property in the belonging container | |
short | getType (void) const |
Get the type of the property in the container. | |
const char * | getGroup (void) const |
Get the group of this property. | |
const char * | getDocumentation (void) const |
Get the documentation of this property. | |
void | setContainer (PropertyContainer *Father) |
Is called by the framework to set the father (container) | |
PropertyContainer * | getContainer (void) const |
Get a pointer to the PropertyContainer derived class the property belongs to. | |
virtual const App::ObjectIdentifier | canonicalPath (const App::ObjectIdentifier &p) const |
Convert p to a canonical representation of it. | |
virtual void | getPaths (std::vector< App::ObjectIdentifier > &paths) const |
Get valid paths for this property; used by auto completer. | |
void | touch () |
Set the property touched. More... | |
bool | isTouched (void) const |
Test if this property is touched. | |
void | purgeTouched (void) |
Reset this property touched. | |
unsigned long | getStatus () const |
return the status bits | |
void | setReadOnly (bool readOnly) |
Sets property editable/grayed out in property editor. | |
void | setSinglePrecision (bool single) |
bool | isSinglePrecision () const |
Gets precision of properties using floating point numbers. | |
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virtual void | SaveDocFile (Writer &) const |
virtual void | RestoreDocFile (Reader &) |
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BaseClass () | |
Construction. | |
virtual | ~BaseClass () |
Destruction. | |
Additional Inherited Members | |
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static std::string | encodeAttribute (const std::string &) |
Encodes an attribute upon saving. | |
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void | hasSetValue (void) |
Gets called by all setValue() methods after the value has changed. | |
void | aboutToSetValue (void) |
Gets called by all setValue() methods before the value has changed. | |
virtual void | verifyPath (const App::ObjectIdentifier &p) const |
Verify a path for the current property. | |
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std::bitset< 32 > | StatusBits |
App::PropertyFloat::PropertyFloat | ( | void | ) |
Value Constructor Construct with explicit Values
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virtual |
A destructor. A more elaborate description of the destructor.