FreeCAD C++
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#include <App/PropertyStandard.h>
Property wrapper around an Enumeration object.
Public Member Functions | |
PropertyEnumeration () | |
Standard constructor. | |
PropertyEnumeration (const Enumeration &e) | |
Obvious constructor. | |
virtual | ~PropertyEnumeration () |
destructor | |
void | setEnums (const char **plEnums) |
Enumeration methods. More... | |
void | setValue (const char *value) |
void | setValue (long) |
void | setValue (const Enumeration &source) |
Setter using Enumeration. | |
long | getValue (void) const |
Returns current value of the enumeration as an integer. | |
bool | isValue (const char *value) const |
checks if the property is set to a certain string value | |
bool | isPartOf (const char *value) const |
checks if a string is included in the enumeration | |
const char * | getValueAsString (void) const |
get the value as string | |
Enumeration | getEnum (void) const |
Returns Enumeration object. | |
std::vector< std::string > | getEnumVector (void) const |
get all possible enum values as vector of strings | |
const char ** | getEnums (void) const |
get the pointer to the enum list | |
bool | isValid (void) const |
Returns true if the instance is in a usable state. | |
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virtual unsigned int | getMemSize (void) const |
const char * | getName (void) const |
get the name of this property in the belonging container | |
short | getType (void) const |
Get the type of the property in the container. | |
const char * | getGroup (void) const |
Get the group of this property. | |
const char * | getDocumentation (void) const |
Get the documentation of this property. | |
void | setContainer (PropertyContainer *Father) |
Is called by the framework to set the father (container) | |
PropertyContainer * | getContainer (void) const |
Get a pointer to the PropertyContainer derived class the property belongs to. | |
virtual const App::ObjectIdentifier | canonicalPath (const App::ObjectIdentifier &p) const |
Convert p to a canonical representation of it. | |
virtual void | getPaths (std::vector< App::ObjectIdentifier > &paths) const |
Get valid paths for this property; used by auto completer. | |
void | touch () |
Set the property touched. More... | |
bool | isTouched (void) const |
Test if this property is touched. | |
void | purgeTouched (void) |
Reset this property touched. | |
unsigned long | getStatus () const |
return the status bits | |
void | setReadOnly (bool readOnly) |
Sets property editable/grayed out in property editor. | |
void | setSinglePrecision (bool single) |
bool | isSinglePrecision () const |
Gets precision of properties using floating point numbers. | |
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virtual void | SaveDocFile (Writer &) const |
virtual void | RestoreDocFile (Reader &) |
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BaseClass () | |
Construction. | |
virtual | ~BaseClass () |
Destruction. | |
Additional Inherited Members | |
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static std::string | encodeAttribute (const std::string &) |
Encodes an attribute upon saving. | |
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void | hasSetValue (void) |
Gets called by all setValue() methods after the value has changed. | |
void | aboutToSetValue (void) |
Gets called by all setValue() methods before the value has changed. | |
virtual void | verifyPath (const App::ObjectIdentifier &p) const |
Verify a path for the current property. | |
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std::bitset< 32 > | StatusBits |
void App::PropertyEnumeration::setEnums | ( | const char ** | plEnums | ) |
Enumeration methods.
These all function as per documentation in Enumerationsetting the enumaration string list The list is a NULL terminated array of pointers to a const char* string
void App::PropertyEnumeration::setValue | ( | const char * | value | ) |
set the enum by a string is slower the setValue(long). Use long if possible
void App::PropertyEnumeration::setValue | ( | long | ) |
set directly the enum value In DEBUG checks for boundaries. Is faster then using setValue(const char*).