FreeCAD C++
Base::Vector3< _Precision > Member List

This is the complete list of members for Base::Vector3< _Precision >, including all inherited members.

Cross(const Vector3< _Precision > &rcVct) constBase::Vector3< _Precision >
DistanceToLine(const Vector3 &rclBase, const Vector3 &rclDirect) constBase::Vector3< _Precision >
DistanceToLineSegment(const Vector3 &rclP1, const Vector3 &rclP2) constBase::Vector3< _Precision >
DistanceToPlane(const Vector3 &rclBase, const Vector3 &rclNorm) constBase::Vector3< _Precision >
Dot(const Vector3< _Precision > &rcVct) constBase::Vector3< _Precision >
GetAngle(const Vector3 &rcVect) constBase::Vector3< _Precision >
IsEqual(const Vector3 &rclPnt, _Precision tol) constBase::Vector3< _Precision >
Length(void) constBase::Vector3< _Precision >
Normalize(void)Base::Vector3< _Precision >
operator !=(const Vector3< _Precision > &rcVct) constBase::Vector3< _Precision >
operator %(const Vector3< _Precision > &rcVct) constBase::Vector3< _Precision >
operator *(_Precision fScale) constBase::Vector3< _Precision >
operator *(const Vector3< _Precision > &rcVct) constBase::Vector3< _Precision >
operator -(const Vector3< _Precision > &rcVct) constBase::Vector3< _Precision >
operator -(void) constBase::Vector3< _Precision >
operator -=(const Vector3< _Precision > &rcVct)Base::Vector3< _Precision >
operator [](unsigned short usIndex)Base::Vector3< _Precision >
operator [](unsigned short usIndex) constBase::Vector3< _Precision >
operator+(const Vector3< _Precision > &rcVct) constBase::Vector3< _Precision >
operator+=(const Vector3< _Precision > &rcVct)Base::Vector3< _Precision >
operator=(const Vector3< _Precision > &rcVct)Base::Vector3< _Precision >
operator==(const Vector3< _Precision > &rcVct) constBase::Vector3< _Precision >
Perpendicular(const Vector3 &rclBase, const Vector3 &rclDir) constBase::Vector3< _Precision >
ProjectToLine(const Vector3 &rclPoint, const Vector3 &rclLine)Base::Vector3< _Precision >
ProjectToPlane(const Vector3 &rclBase, const Vector3 &rclNorm)Base::Vector3< _Precision >
ProjectToPlane(const Vector3 &rclBase, const Vector3 &rclNorm, Vector3 &rclProj) constBase::Vector3< _Precision >
Sqr(void) constBase::Vector3< _Precision >
TransformToCoordinateSystem(const Vector3 &rclBase, const Vector3 &rclDirX, const Vector3 &rclDirY)Base::Vector3< _Precision >
Vector3(_Precision fx=0.0f, _Precision fy=0.0f, _Precision fz=0.0f)Base::Vector3< _Precision >explicit
Vector3(const Vector3< _Precision > &rcVct)Base::Vector3< _Precision >
xBase::Vector3< _Precision >
yBase::Vector3< _Precision >
zBase::Vector3< _Precision >